public class Bird extends GameObject{
		
		private int life;
		
		public Bird(int posX,int posY,int width,int length){
			super(posX, posY, width, length);
			
			life = 3;
		}

		public void setLife(){
			if(life < 3) life = life + 1;
		}
		public void decreaseLife(){
			life = life - 1;
		}
		public int getLife(){
			return life;
		}
}
